Ticket To Ride: San Francisco - Thirsty Meeples

Par un écrivain mystérieux
Last updated 07 juillet 2024
Ticket To Ride: San Francisco - Thirsty Meeples
OVERVIEW Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes. Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations in San Francisco. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up ferry, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route, although some require ferries);
OVERVIEW Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes. Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations in San Francisco. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up ferry, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route, although some require ferries); or you draw two destination tickets and keep at least one of them. When you build a line that connects to a souvenir location, such as Lombard Street, the Embarcadero, or the Golden Gate Bridge, you take a souvenir token from that location. Players take turns until someone has no more than two cable cars in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their cable cars), and (3) the souvenirs that they've collected, with a full set of seven souvenirs being worth 12 points. You lose points for any uncompleted destination tickets, then whoever has the high score wins!  2-4 PLAYERS  |  10-15 MINS  |  AGES 8+  
OVERVIEW Ticket to Ride: San Francisco features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 1960s San Francisco that allows you to complete a game in no more than 15 minutes. Each player starts with a supply of 20 cable cars, two transportation cards in hand, and one or two destination tickets that show locations in San Francisco. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up ferry, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route, although some require ferries); or you draw two destination tickets and keep at least one of them. When you build a line that connects to a souvenir location, such as Lombard Street, the Embarcadero, or the Golden Gate Bridge, you take a souvenir token from that location. Players take turns until someone has no more than two cable cars in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their cable cars), and (3) the souvenirs that they've collected, with a full set of seven souvenirs being worth 12 points. You lose points for any uncompleted destination tickets, then whoever has the high score wins!  2-4 PLAYERS  |  10-15 MINS  |  AGES 8+  
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket to Ride: San Francisco Strategy Board Game for ages 8 and up, from Asmodee
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket to Ride: San Francisco, Board Game
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket to Ride: San Francisco
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket To Ride: San Francisco - Thirsty Meeples
Reseña: Ticket to Ride – San Francisco
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket To Ride - San Francisco Game : Target
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket To Ride: San Francisco - Thirsty Meeples
ICONIC SAN FRANCISCO: Explore the City by the Bay in this express edition of the beloved Ticket to Ride board game. QUICK AND EASY: Easy-to-learn and
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket to Ride San Francisco - Train Route-Building Board Game for Ages 8+, 2-4 Players, 10-15 Min Playtime by Days of Wonder
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket to Ride - Thirsty Meeples
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket to Ride San Francisco - Train Route-Building Board Game for Ages 8+, 2-4 Players, 10-15 Min Playtime by Days of Wonder : Toys & Games
ICONIC SAN FRANCISCO: Explore the City by the Bay in this express edition of the beloved Ticket to Ride board game. QUICK AND EASY: Easy-to-learn and
Ticket To Ride: San Francisco - Thirsty Meeples
Ticket to Ride San Francisco - Train Route-Building Board Game for Ages 8+, 2-4 Players, 10-15 Min Playtime by Days of Wonder

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